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[demo] Critical Light

[demo] Critical Light

A Roblox experience owned by Light Studio / 라이트 스튜디오.

OtherENdemounfinishedpersonal project

Description (written by the developer; not a statement by this register)

my first Critical Game!!!! Server shutdown = Game update

Last updated by the developer 17 May 2026, 02:26 UTC.

0
playing (measured 16 Aug 2026, 02:02 UTC)
4,775
lifetime visits
61%
liked (39 👍 / 25 👎)
42
favourites (8.8 per 1k visits)
15 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 02:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

250 Donation
250 R$
100 Donation!!!
100 R$
75 Donation
75 R$
50 Donation
50 R$
25 Donation
25 R$
10 Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

killed chaos · progression18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

606160.517 August 2026 — 60 % liked17 September 2026 — 61 % liked17 August 202617 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 00:0461+1
17 Aug 2026, 23:4860first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.