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Halloween Outfits

Halloween Outfits

A Roblox experience owned by BIGHEAD Official Fan Club.

RoleplayENHalloweenOutfit ShopUGC

Halloween Outfits is a roleplay experience created on September 15, 2024. The game has accumulated 507,481 lifetime visits and 13,472 favorites. It maintains a 63 percent like percentage. Currently, zero users are playing the experience. The content focuses on Halloween-themed outfits and accessories.

Description (written by the developer; not a statement by this register)

😀 Welcome to Bighead´s Outfits Shop! 😀 You can find Halloween themed outfits here. ⭐Buy cool outfits here!! Buy any accessories straight from the game. Purchased outfits can be saved straight to your outfits ⚒️Still adding new outfits, support us by like! DISCLAIMER : Some UGC and clothing in game are not made by me. If you would like to remove items from the game then message me. All credits to talented clothing designers, UGC creators and outfit makers.

Last updated by the developer 14 Mar 2026, 09:51 UTC.

0
playing (measured 10 Aug 2026, 16:04 UTC)
507,481
lifetime visits
63%
liked (422 👍 / 249 👎)
13,463
favourites (26.5 per 1k visits)
15 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome160,175 · 100.0% win
Meet The Owner · other85 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6314 August 2026 — 63 % liked3 September 2026 — 63 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:0263no change
14 Aug 2026, 21:0363first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.