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Neo's PC Clicker! │Crystal Cave Area Update! 💎

Neo's PC Clicker! │Crystal Cave Area Update! 💎

A Roblox experience owned by Peace Products.

Clicker & idleENclickerincrementalpet collection

Description (written by the developer; not a statement by this register)

💎 Crystal Cave Area Update! 💎 💻 Welcome to Neo’s PC Clicker! 💻 Get ready to build your ultimate PC collection with the new Crystal Cave Area Update! Click to collect valuable PC parts! Use these parts to unlock fresh zones and rebirth to get PCs! 🖥️✨ 🌌 Game Overview: In Neo’s PC Clicker, every click earns you essential parts to grow your value! Unlock unique areas as you advance, each filled with boosts and rewards. Rebirth by trading in your progress for powerful Prebuilt PCs to upgrade your speed, clicking, and more! 🔄 🎮 What’s New in the Crystal Cave Area Update: 💎 Crystal Cave Zone: Explore this mysterious area with a 25x BOOST to power up your setup! 🥚 Crystal Egg: Gain pets like Slime, Bat, and Spider for extra perks! Jump into Neo's PC Clicker, explore the Crystal Cave, and start your journey to the top! 💎💻✨

Last updated by the developer 8 Nov 2025, 19:56 UTC.

0
playing (measured 23 Aug 2026, 07:22 UTC)
217
lifetime visits
100%
liked (4 👍 / 0 👎)
0
favourites
15 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 07:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Clicker
35 R$
+50 Pet Storage
20 R$
Triple Eggs!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Shrek · secret2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.