[🎄] SCP-096 COMIX Demonstration (Remastered)
A Roblox experience owned by Unusual Abnormalities.
HorrorENSCP FoundationHorrorMaze
[🎄] SCP-096 COMIX Demonstration (Remastered) is a horror experience created on 2024-09-15. The game records 1,340,133 lifetime visits, 2,206 favorites, and an 81% like percentage. Current player count stands at zero. The experience features gameplay centered on SCP-096 within a maze environment.
Description (written by the developer; not a statement by this register)
The original game's golden era is back! Run around as a goofy variation of SCP-096 chases you around a secluded maze (should you look at his face), with options to turn the maze into SCP Containment Breach's Heavy Containment Zone or Light Containment Zone theme. Updates every month! Game Credits: ◦ @silverxnightss - Lead Developer, Rigging, Animation, Thumbnails ◦ @nebulimity - Programming, UI, VR Support, Animation Notes/Tips: ◦ Having trouble looking for SCP-096? Go into settings and enable "SCP-096 Location". ◦ Closing doors on SCP-096 will slow his running speed down temporarily! ◦ This game is based on an SCP: Containment Breach mod called "COMIX", which is based on slapstick comedy. ◦ This is a remastered version of our game that was previously uploaded under an old group (R2G). Special Thanks To: ◦ BatteryMaster - Creator of the SCP: Containment Breach COMIX Mod ◦ Regalis - Creator of SCP: Containment Breach
Last updated by the developer 4 Aug 2026, 00:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 15:21 | 81 | no change |
| 24 Aug 2026, 13:15 | 81 | no change |
| 14 Aug 2026, 13:08 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.