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Derpio 64 [Testing Demo v0.1]

Derpio 64 [Testing Demo v0.1]

A Roblox experience owned by Super Builder Bros Inc..

AdventureENSuper Mario 64platformerparkour

Description (written by the developer; not a statement by this register)

Derpio 64 is a proof of concept game based heavily on Nintendo's Super Mario 64! This game is primarily based on platforming and parkour! Explore the kingdom and free creatures that have been trapped by dastardly Kappas and the evil Kuzenbo! But wait, what secrets lie beneath the surface..? Is there something bigger afoot? This game is currently a HEAVY work in progress. Expect many bugs, we are a small dev team after all, but feel free to help us by reporting any issues you have while playing, or just suggest any ideas you have! This game is also a pseudo-spinoff for our other upcoming games!

Last updated by the developer 4 Jul 2026, 18:11 UTC.

0
playing (measured 15 Aug 2026, 05:49 UTC)
2,348
lifetime visits
33%
liked (6 👍 / 12 👎)
21
favourites (8.9 per 1k visits)
15 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 05:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ridiculous Donation
10,000 R$
Titanic Donation
5,000 R$
Massive Donation
2,000 R$
Large Donation
1,000 R$
Medium Donation
250 R$
Small Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Derpio64! · welcome81 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.