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UNLUCK | obby

UNLUCK | obby

A Roblox experience owned by Pineapple Studioss.

ObbyENchaosRNG mechanicssecret challenges

Description (written by the developer; not a statement by this register)

This isn't your typical obby. Forget skill—luck rules here. 🍀 In this unpredictable obby, random events can stop you in your tracks, no matter how good you are. Will you trip, fail a jump, lose your sight, or even catch fire? Anything can happen, and there's no way to avoid it. 😡 With 5 difficulties, including 2 secret ones, you'll have to win twice to unlock them all. Survive long enough, and you might just discover hidden challenges. 🤫 Pro tip: Hold the D, E, A, T, and H keys at the same time for a secret surprise. 😈 Tags: obby, impossible, RNG, deathrun, chaotic, luck, rage obby

Last updated by the developer 9 Jan 2025, 15:07 UTC.

0
playing (measured 11 Aug 2026, 03:19 UTC)
1,804
lifetime visits
65%
liked (22 👍 / 12 👎)
14
favourites (7.8 per 1k visits)
16 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
499 R$
Gravity Coil
99 R$
Boom Box
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First of Many · other1,030 · 0.00% win
Getting Started · progression611 · 0.00% win
Professional · progression36 · 0.00% win
MEET THE OWNER! · other30 · 0.00% win
WIN · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.