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[ALPHA] Greed Island

[ALPHA] Greed Island

A Roblox experience owned by Greed Island Game Masters.

AdventureENHunter x HunterRoguelikePermadeath

Description (written by the developer; not a statement by this register)

WARNING: This game includes permadeath, roguelike mechanics. Explore the world of Greed Island, inspired by HxH. Train with no limits, unlock advanced nen techniques, and collect exotic items in the first game of its kind. Fully compatible with PC, mobile, and console. Currently in closed alpha, so bugs are expected.

Last updated by the developer 9 Aug 2026, 23:35 UTC.

0
playing (measured 16 Aug 2026, 17:54 UTC)
1,635
lifetime visits
77%
liked (17 👍 / 5 👎)
24
favourites (14.7 per 1k visits)
16 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 17:540first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Pre-Alpha Tester · welcome16 · 0.00% win
Alpha Player · welcome15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

76807819 August 2026 — 80 % liked18 September 2026 — 76 % liked8 October 2026 — 77 % liked7719 August 20268 October 2026
3 measurements spanning 50 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 12:0777+1
18 Sept 2026, 05:1976-4
19 Aug 2026, 04:1880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.