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πŸŒˆπŸ†WALK 999999 TO WIN

πŸŒˆπŸ†WALK 999999 TO WIN

A Roblox experience owned by OT Studios.

SimulatorENwalkspeed simulatorgrindobby

Description (written by the developer; not a statement by this register)

πŸ†Are You Ready To Win? πŸ† πŸ‘ Please Like And Favourite! ⭐ πŸ™Œ JOIN OUR GROUP - https://www.roblox.com/groups/4139591/OT-Studios#!/about πŸ™Œ [Tags]: Rainbow, Walk, 4000 studs, Win, Admin, Simulator, Fun, Funny, kids game, grind, Color, colorful, rainbow, +1 every, free, Free, walkspeed, speed, roblox but every second you get +1 walkspeed, roblox but you get +1 walkspeed every second, get walkspeed, every second, obby, Colorful, Super, Speed, Fun, Fly, walkspeed, Race, Clicker, Idle, Win, Faster, Platformer, Jump, Inside Out 2, Inside Out, Movie, Cotton Candy Obby, Platformer Obby, Obby, Parkour, Fun, Easy, Easy Obby, Fun Obby, Parkour Obby, Cotton, Cotton Obby, Obstacle, Course, Rainbow, Colorful, Cotton Candy, Spiral, 99999, EASY, easy, Free, epic, Rebirth,

Last updated by the developer 29 Oct 2024, 15:13 UTC.

0
playing (measured 21 Aug 2026, 00:16 UTC)
16,177
lifetime visits
100%
liked (4 πŸ‘ / 0 πŸ‘Ž)
3,539
favourites (218.8 per 1k visits)
16 September 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 00:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2x Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!3,032 Β· 0.00% win
1 Win! Β· progression855 Β· 0.00% win
100 Wins! Β· progression15 Β· 0.00% win
1000 Wins! Β· progression8 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.