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kill npcs playtesting

kill npcs playtesting

A Roblox experience owned by The New Harbingers.

ShooterENtestingsummer updatenpc combat

Description (written by the developer; not a statement by this register)

the testing place for kill npcs upcoming summer update

Last updated by the developer 8 Aug 2026, 07:29 UTC.

0
playing (measured 10 Aug 2026, 14:49 UTC)
7,891
lifetime visits
80%
liked (59 👍 / 15 👎)
97
favourites (12.3 per 1k visits)
16 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Festive Airstriker
10 R$
Skeleton Summoner
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

shovel · other28 · 0.00% win
axe.png · other14 · 0.00% win
santa.png · other7 · 0.00% win
petition · other6 · 0.00% win
fish.png · other5 · 0.00% win
Prism · other3 · 0.00% win
eye · other2 · 0.00% win
test badge · collection2 · 0.00% win
Vet test · other1 · 0.00% win
power.png · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.517 August 2026 — 81 % liked27 August 2026 — 80 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 14:1980-1
17 Aug 2026, 14:1781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.