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Ultimate Obby World [BETA]

Ultimate Obby World [BETA]

A Roblox experience owned by Ultimate Fedora Studios.

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Description (written by the developer; not a statement by this register)

Welcome to Ultimate Obby World 🌍 Explore and discover various worlds and uncover the deepest of secrets, start your adventure alone or with friends. Enjoy! [Beta] 🛠️ This game is under development. Report bugs and suggestions in the community server! [Controls] 🎮 Controls are available in settings on all devices!

Last updated by the developer 22 Aug 2026, 06:09 UTC.

0
playing (measured 30 Aug 2026, 02:30 UTC)
262
lifetime visits
91%
liked (10 👍 / 1 👎)
4
favourites (15.3 per 1k visits)
16 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 02:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome62 · 0.00% win
Grassy! · welcome42 · 0.00% win
Buddies! · social29 · 0.00% win
Dig in! · progression16 · 0.00% win
Down Below · progression11 · 0.00% win
One of Many · progression10 · 0.00% win
Group Member · social8 · 0.00% win
Digging Deeper! · progression5 · 0.00% win
Rock Bottom · progression5 · 0.00% win
Fresh Air! · progression4 · 0.00% win
Hundred too Many · progression2 · 0.00% win
Ten of Many · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.