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Bury The Bodies

Bury The Bodies

A Roblox experience owned by Graveyard Gamers.

Fighting & PvPENcombatteam-basedunder development

Description (written by the developer; not a statement by this register)

Welcome to Bury the Bodies! 🔪 Still under development! Please report bugs. • Dig Graves to Bury Your Enemies! 💀 • Dig Up Teammates!🪓 • Scythe Combat!⚔️ • Destroy Enemy Graves!💥 • Collect the souls of your enemies!👻 IMPORTANT: More players in a match = more souls earnings. Controls: • E = INTERACT: (Bury, Carry, Save). • M1 (Left Click) = ATTACK / DIG: Attack with scythes, dig graves with shovels. • SHIFT = RUN. • TOOLS: Equip your scythe to attack enemies, equip your shovel to dig graves.

Last updated by the developer 17 Mar 2026, 17:03 UTC.

0
playing (measured 12 Aug 2026, 07:31 UTC)
54,178
lifetime visits
82%
liked (81 👍 / 18 👎)
128
favourites (2.4 per 1k visits)
17 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Soulflare Grave
709 R$
2x Souls
599 R$
Lucky Crates
425 R$
Swift Digging
299 R$
VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome38,904 · 0.00% win
First Kill · other9,997 · 0.00% win
First Win · progression8,275 · 0.00% win
Grave Digger Rank · progression133 · 0.00% win
Shadow Reaper Rank · progression9 · 0.00% win
Soul Collector Rank · other0 · 0.00% win
Necromaster Rank · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.