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Escape the Chicken Factory

Escape the Chicken Factory

A Roblox experience owned by i2yo × DEVLOX.

ObbyENchicken thememeat processing plantobstacle avoidance

Escape the Chicken Factory is an obby experience created on 2024-09-17. It has recorded 1,189,579 lifetime visits and 10,391 favorites. The current player count is 0. The game holds a 49% like percentage. Players navigate obstacles as a chicken in a meat processing plant setting across multiple levels.

Description (written by the developer; not a statement by this register)

Are you ready to escape the clutches of the Chicken Factory? In this thrilling obby game, you play as a chicken who has accidentally wandered into a meat processing plant. Navigate through a series of challenging obstacles, avoid dangerous machinery, and outsmart the factory workers to make your way to freedom. Can you escape the factory and save yourself from becoming tonight's dinner? Over 19 exciting levels to conquer! 🔪Avoid traps and machinery designed to catch you. 🙆‍♂️Fun and engaging gameplay for all ages. 👍Like and favorite if you enjoy the game!

Last updated by the developer 6 Feb 2026, 11:22 UTC.

0
playing (measured 12 Aug 2026, 00:19 UTC)
1,189,579
lifetime visits
49%
liked (1,011 👍 / 1,048 👎)
10,299
favourites (8.7 per 1k visits)
17 September 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:190first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

4914 August 2026 — 49 % liked3 September 2026 — 49 % liked13 September 2026 — 49 % liked23 September 2026 — 49 % liked13 October 2026 — 49 % liked14 August 202613 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 17:0049no change
23 Sept 2026, 16:5249no change
13 Sept 2026, 16:2249no change
3 Sept 2026, 16:1949no change
14 Aug 2026, 14:0749first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.