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EToH: XXS

EToH: XXS

A Roblox experience owned by EToH XXS Project.

Tower defenseENtower defensedifficultycustom map

Description (written by the developer; not a statement by this register)

Welcome to EToH: XXS! A downgraded version of EToH and EToH XL! All towers are now rooms which are 1 floor. Good Luck on completing them! [Some areas are heavily inspired by EToH XL, so please i beg you go play that game it's really fun] [Originally The JToH XXS Project]

Last updated by the developer 31 Jul 2026, 05:37 UTC.

0
playing (measured 12 Aug 2026, 05:22 UTC)
240,830
lifetime visits
48%
liked (474 👍 / 512 👎)
1,136
favourites (4.7 per 1k visits)
17 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vertical Mobility
900 R$
Bootleg Gravity Coil
50 R$
Trail Mix
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome53,168 · 76.9% win
Room of Annoyingly Simple Trials! · progression30,473 · 15.4% win
Room of Anger · progression21,013 · 15.4% win
Room of Madness · progression11,049 · 0.00% win
Forgotten Ridge · progression6,875 · 46.2% win
Room of Hecc · progression6,597 · 15.4% win
Adroit · other5,804 · 0.00% win
Not Even a Room · other5,060 · 15.4% win
Room of Killjoys · other5,032 · 15.4% win
Room of Stress · progression4,708 · 15.4% win
Room of Screen Punching · other3,829 · 15.4% win
Room of Keyboard Yeeting · other3,825 · 15.4% win
Room of True Skill · progression3,086 · 0.00% win
Room of Impossible Expectations · other3,054 · 15.4% win
Slab of Meaningless Decisions · other2,612 · 15.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4815 August 2026 — 48 % liked25 August 2026 — 48 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:0748no change
15 Aug 2026, 02:5148first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.