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Space Armory Tycoon

Space Armory Tycoon

A Roblox experience owned by Mega Studiosᅠ.

TycoonENtycoonspaceshooter

Space Armory Tycoon is a tycoon experience created on September 18, 2024. The game has accumulated 5,253,849 lifetime visits and 196,472 favorites. It currently has 8 players online. The title holds a 92% like percentage. The description mentions a flamethrower update with new guns and vehicles.

Description (written by the developer; not a statement by this register)

Flamethrower update is here! Multiple new guns and vehicles added! 🔥 Upgrade your guns and your vehicles until you rule the server! Welcome to Space Armory Tycoon unlock massive tanks and build your space empire! ❤️ Join group and socials for codes! ❤️ https://www.roblox.com/groups/33384332/Mega-Studios#!/about

Last updated by the developer 26 May 2025, 17:20 UTC.

8
playing (measured 10 Aug 2026, 14:32 UTC)
5,253,849
lifetime visits
92%
liked (13,336 👍 / 1,155 👎)
204,023
favourites (38.8 per 1k visits)
18 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3280first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hellstorm [FLAMETHROWER]
1,499 R$
Monarch (JUGGERNAUT)
1,499 R$
Oryx
1,499 R$
Gator
1,499 R$
Goliath Tank (OP)
1,399 R$
ARC (LASER CANNON)
1,299 R$
Bayonet
1,199 R$
Titan (Power Armor)
599 R$
Arbiter (LASER)
599 R$
Arrow (SNIPER)
449 R$
2X HP
399 R$
Vortex [Flamethrower]
299 R$
Auto Collect
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,117,833 · 100.0% win
Driver · other1,328,719 · 86.1% win
Spinner · other1,250,763 · 74.4% win
Booster · other290,796 · 17.2% win
T1 Chest · collection150,325 · 9.4% win
Thief · other131,145 · 5.5% win
Present · other37,752 · 0.00% win
Cycle of Life · other27,569 · 0.20% win
T2 Chest · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked13 September 2026 — 92 % liked23 September 2026 — 92 % liked3 October 2026 — 92 % liked13 October 2026 — 92 % liked23 October 2026 — 92 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:2292no change
13 Oct 2026, 01:2292no change
3 Oct 2026, 01:2092no change
23 Sept 2026, 01:1992no change
13 Sept 2026, 01:1892no change
3 Sept 2026, 01:1692no change
24 Aug 2026, 01:1592no change
14 Aug 2026, 01:1592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.