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be FAT🤤🍔

be FAT🤤🍔

A Roblox experience owned by Carbon Creations - Gaming.

SimulatorENeatingsize-growthcasual

be FAT🤤🍔 is a simulator experience created on 2024-09-18. It has recorded 20,441,066 lifetime visits and 211,971 favorites. Currently, 12 players are active. The game holds a 73% like percentage. Updates include a Heaven World, six auras, and a tutorial. Premium users receive a permanent size increase. The description notes a tribute to CaseOh and warns against exploiting.

Description (written by the developer; not a statement by this register)

become FATTEST and EAT others as you roll around! please don't eat the game 😭 📰 UPDATE 5: 🌎 HEAVEN World! 🔥 6 Auras 🗣️ Tutorial 🔨 Bug Fixes Premium players get +5% size forever! For my King of Streaming, CaseOh 👑 WARNING: ANY FORM OF EXPLOITING WILL RESULT IN A BAN!

Last updated by the developer 2 Jun 2026, 10:54 UTC.

12
playing (measured 10 Aug 2026, 15:17 UTC)
20,441,066
lifetime visits
73%
liked (49,414 👍 / 18,328 👎)
213,811
favourites (10.5 per 1k visits)
18 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:176first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BLACKHOLE (10X)
3,999 R$
Troll + Revenge Immunity
799 R$
VIP FOREVER
799 R$
Double Size!
399 R$
Double Money!
399 R$
2x Magnet
199 R$
2x Auras Equipped
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome13,445,852 · 100.0% win
100K Size! · progression6,483,926 · 100.0% win
1M Size! · progression1,820,294 · 35.9% win
World 2 · progression722,859 · 14.7% win
THE BIGGEST · other4,059 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7313 August 2026 — 73 % liked23 August 2026 — 73 % liked2 September 2026 — 73 % liked12 September 2026 — 73 % liked22 September 2026 — 73 % liked2 October 2026 — 73 % liked12 October 2026 — 73 % liked22 October 2026 — 73 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 17:0673no change
12 Oct 2026, 17:0573no change
2 Oct 2026, 17:0473no change
22 Sept 2026, 17:0273no change
12 Sept 2026, 17:0173no change
2 Sept 2026, 16:5273no change
23 Aug 2026, 16:3773no change
13 Aug 2026, 16:3373first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.