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Melee Meltdown

Melee Meltdown

A Roblox experience owned by Squidabble.

Fighting & PvPENteam-basedparkourround-based

Description (written by the developer; not a statement by this register)

A team focused round based Melee fighting game with parkour elements !! Expect bugs during this time, anything, and everything can change !! - Content may be lacking in some areas - This game can be played on PC, Mobile, and Console

Last updated by the developer 19 May 2026, 03:26 UTC.

0
playing (measured 12 Aug 2026, 09:19 UTC)
110,901
lifetime visits
65%
liked (252 👍 / 138 👎)
872
favourites (7.9 per 1k visits)
19 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shield Customizer
199 R$
ForceField Customizer
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6515 August 2026 — 65 % liked24 September 2026 — 65 % liked15 August 202624 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 14:5165no change
15 Aug 2026, 10:0565first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.