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Coin Collecting Simulator 2

Coin Collecting Simulator 2

A Roblox experience owned by Karizeno Games.

Description (written by the developer; not a statement by this register)

(CODES COME OUT EVERY 100 LIKES!) first code is huge! 👋Welcome!👋 🔖Tips: ✅go and collect coins, get more and more coins to buy pets or rebirth which they help to upgrade and unlock next area with even more better pets, get gems by rebirths and spend gems to run faster or to get more coins in gem shop, and dont forget to buy gamepasses as it really helps me and you get an exclusive items too! Thanks for playing!👍 MASSIVE UPDATE at 50k visits! if pets bugged just re-equip it couple of times or 1 time and it will be back to normal again, most likely it wont be bugged. you can press on pets you dont want to hatch so when u hatch it it will be automaticaly deleted. Saves data📑

Last updated by the developer 2 Mar 2025, 04:13 UTC.

0
playing (measured 8 Oct 2026, 09:45 UTC)
605
lifetime visits
76%
liked (13 👍 / 4 👎)
3
favourites (5.0 per 1k visits)
19 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Oct 2026, 09:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+3 pets equipped
150 R$
VIP
130 R$
you can have 250 more pets in inventory
100 R$
2x Coins
100 R$
+250 pets storage
80 R$
Auto Egg Open
70 R$
2x Luck
50 R$
+50 pets storage
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

reach last area! · progression0 · 0.00% win
find the missing floppa! · collection0 · 0.00% win
welcome! · welcome0 · 0.00% win
meet the developer! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.