π Fight in the Hood
A Roblox experience owned by 7/11 Brawl.
π Fight in the Hood is a Roblox experience created on 2024-09-19. It has recorded 754,731 lifetime visits and 27,420 favorites. The game holds an 88% like percentage. Currently, zero users are playing. No specific genre is assigned in the data.
Description (written by the developer; not a statement by this register)
π Fight outside of your local gas station to prove your dominance with the neighborhood kids. You can socialize with friends or cause trouble with everybody you see and settle issues how you see fit. Can you become victorious and beat up everyone outside of the Gas Station? βΎ Buy the Baseball bat at the cashier inside π‘οΈ You have spawn protection until you start fighting! Controls PC: Left Click | Normal Punch Right Click | Heavy Punch Block | Space Slam | E Emote | G Controls Mobile: Fist Button | Normal Punch Red Fist Button | Heavy Punch Shield | Block Dummy | Emote 2 Guys | Slam πLike and favorite the game for more updates! β Follow the Owner! https://www.roblox.com/users/680656472/profile Tags: Fight, Fighting, FFA, Fight Outside, Brawl, Social, Battleground, Gas Station, Fight in Hood, Hood
Last updated by the developer 4 Aug 2026, 05:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.