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INTERMINABLE ROOMS: RECODED SPAWNER [X-183, X-200]

INTERMINABLE ROOMS: RECODED SPAWNER [X-183, X-200]

A Roblox experience owned by LyrtalStyx Studios.

HorrorENhorrorroguelikefangame

Description (written by the developer; not a statement by this register)

Change Log in the lobby PRIVATE SERVERS ARE HEAVILY RECOMMENDED PLEASE NOTE: SOME ENTITIES MECHANICS AND DESIGNS IS NOT OFFICIAL GAME IS BUGGY SO PLAY CAREFULLY tags: rooms, interminable rooms, rooms fangame, interminable rooms spawner, interminable rooms recoded, interminable rooms recoded spawner

Last updated by the developer 14 Aug 2025, 03:19 UTC.

0
playing (measured 11 Aug 2026, 02:38 UTC)
274,592
lifetime visits
82%
liked (185 👍 / 40 👎)
698
favourites (2.5 per 1k visits)
19 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

test bro, dont buy
2,143 R$
Gummy Flashlight
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

An Visitor · welcome64,484 · 20.0% win
15 Minutes · other16,080 · 10.0% win
Defeat LASR-5 · progression9,463 · 20.0% win
30 Minutes · other5,639 · 0.00% win
Why it drawn that? · other5,452 · 0.00% win
1 Hour · other801 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8215 August 2026 — 82 % liked25 August 2026 — 82 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:0582no change
15 Aug 2026, 01:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.