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[GRAND RELEASE!!!!] Clicking Champions

[GRAND RELEASE!!!!] Clicking Champions

A Roblox experience owned by Yap Studios.

Clicker & idleENclickerpet collectionidle progression

Description (written by the developer; not a statement by this register)

Welcome to Clicking Champions! 💪 Click to earn money. 🐾 Collect the rarest pets and become a boss! 🧟 Discover the different worlds throughout the map. Shutdowns = Update

Last updated by the developer 18 May 2025, 04:22 UTC.

0
playing (measured 28 Aug 2026, 11:03 UTC)
461
lifetime visits
83%
liked (5 👍 / 1 👎)
7
favourites (15.2 per 1k visits)
19 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 11:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pet Bank Storage Incrase
9,999 R$
Super Lucky
499 R$
Auto Max Level
449 R$
Permanent Auto Click
399 R$
Skip Hatch Animation
399 R$
Open 8 Eggs At Once
399 R$
Magic Eggs
299 R$
VIP
249 R$
Triple Hatch
249 R$
Egg Rarity Increased
249 R$
+2 Pet Equip
249 R$
Open 3 Eggs At Once
199 R$
Auto Pet Merge
149 R$
+1 Pet Equip
149 R$
Basic Pet Storage
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join The Game · welcome393 · 0.00% win
1 Egg Opened · collection97 · 0.00% win
Island #1 · progression80 · 0.00% win
100 Button Clicks · progression0 · 0.00% win
10 Eggs Opened · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.