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[UPD1🐍] Aether Adventure

[UPD1🐍] Aether Adventure

A Roblox experience owned by heal things >:.

Fighting & PvPENanimecombatbeta

[UPD1🐍] Aether Adventure is a fighting-pvp experience created on 2024-09-19. The game has accumulated 2,521,682 lifetime visits and 18,814 favorites. Currently, 8 players are active. The title holds a 90% like percentage. Controls include keyboard and console options for combat mechanics such as dashing, blocking, and air combos.

Description (written by the developer; not a statement by this register)

Welcome to Aether Adventure! 🚨15K LIKES FOR NEXT CODE! 🚨 GAME IN BETA EXPECT BUGS! Aether Adventure is a game inspired by the most Anime 2X Drop Rates are AUTOMATICALLY applied every saturday-sunday 🖥️ PC Control : Q - Dash W²x - Run Holding Space While M1 - Air Combo M - Menu F - Block J - Aura G - Observation 🎮 Console Control : Skills - {DPadDown,DPadLeft,,DPadUp,DPadRight} Switching Tools - L2 UI Navigation - B (default navigation doesn't work) M1 - R2 Block - R1 Air Combo - A + R2 Aura - X Observation And ShiftLock - Y If you have any kind of bugs, please report them on the Community Server

Last updated by the developer 7 Aug 2026, 21:20 UTC.

8
playing (measured 10 Aug 2026, 20:03 UTC)
2,521,682
lifetime visits
90%
liked (13,324 👍 / 1,467 👎)
19,165
favourites (7.6 per 1k visits)
19 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:0311first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:3090no change
24 Aug 2026, 07:2390no change
14 Aug 2026, 07:2390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.