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Detention Line Simulator

Detention Line Simulator

A Roblox experience owned by Trio Devz.

SimulatorENschoolrevengesimulator

Description (written by the developer; not a statement by this register)

Detention Line Simulator reminds you of school and those "good" days when you were put in detention. BUT WAIT! This is not a regular detention game.! Wait to see what happens when you get in detention. You can take revenge :) 🏏 Play with friends 😊. If you enjoy this game 👍 and favorite ⭐! Thank you so much for playing! Join the game group for updates. Like the game.

Last updated by the developer 25 Jun 2026, 13:31 UTC.

0
playing (measured 11 Aug 2026, 04:32 UTC)
53,178
lifetime visits
89%
liked (475 👍 / 59 👎)
5,740
favourites (107.9 per 1k visits)
19 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x money
99 R$
Auto skip
89 R$
Boom box
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Detention Line Simulator · welcome31,638 · 100.0% win
You got detention · other19,179 · 100.0% win
Played with friends · social5,379 · 0.00% win
Free UGC · other376 · 0.00% win
I met a dev · social231 · 0.00% win
You pulled the fire alarm · other34 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked25 August 2026 — 89 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:3589no change
15 Aug 2026, 17:1789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.