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[WEAPONS] Line To Fight 🥊

[WEAPONS] Line To Fight 🥊

A Roblox experience owned by 6-Day.

Fighting & PvPENstreet fightarena combatfighting simulator

Description (written by the developer; not a statement by this register)

🥊 The Ultrimate Street Fight ARENA! 🥊 ⭐ Like and favorite the game for more UPDATES! 👍 Devices supported by the game : (PC) 💻 (MOBILE) 📱 (TABLET) 📟 🖥️ Controls Q - SUPER PUNCH E - STOMP G - CARRY F - PROTECT V - FINISH CTRL - RUN tags: fight in a school, brawl 2, Legends Battlegrounds, Boxing League, Hood Fights, Street Fight, Street Simulator, Death Row, Bathroom Line Simulator, Baddies, Da Hood, Right 2 Fight, Encounters Fighting, The Strongest Battlegrounds, Karate Fight Simulator, untitled boxing game,

Last updated by the developer 21 Apr 2026, 02:00 UTC.

0
playing (measured 11 Aug 2026, 03:36 UTC)
316,986
lifetime visits
85%
liked (668 👍 / 122 👎)
624
favourites (2.0 per 1k visits)
20 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Golden Baseball Bat
399 R$
Auto Cut Line
249 R$
No Door Timer
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome145,074 · 0.00% win
Spot 1 in Queue · other73,024 · 0.00% win
100 Cut Line · other6,811 · 0.00% win
AURA 1 · other1,470 · 0.00% win
AURA 3 · other674 · 0.00% win
Experienced 3 EVERYONE TO ARENA! · progression1 · 0.00% win
25 Cut Line · other0 · 0.00% win
50 Cut Line · other0 · 0.00% win
AURA 2 · other0 · 0.00% win
Experienced 3 RAID! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.