Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Stone Miner Simulator 2[remake]

Stone Miner Simulator 2[remake]

A Roblox experience owned by CD Clover Gaming.

SimulatorENminingsimulatorpet collection

Stone Miner Simulator 2[remake] is a simulator experience created on 2024-09-20. It has accumulated 15,782,839 lifetime visits and 22,442 favorites. The game holds a 96% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

👷‍♀️Stone Miner simulator 【remake】 👍Pls give us LIKES for more UPD!! 🌍Driving ur cool stone miner to explore the world! 🌋Equip powerful skills to destroy the minerals! w 🧭Selling ore to upgrade ur stone miner, explore gigantic map! 🐾Mighty rebirth, plentiful pets, rare mines! 💘Drop in mysterious cave, trigger random events! More contents waiting for you to enjoy!! 🍀To celebrate this new game coming out, code for everyone: "clover" - Find bugs? Join group and tell us!!

Last updated by the developer 9 Mar 2026, 11:57 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
15,782,839
lifetime visits
96%
liked (27,600 👍 / 1,252 👎)
22,433
favourites (1.4 per 1k visits)
20 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:501first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Stone miner fresh driver · other6,720,219 · 44.4% win
Pet egg or egg pet? · collection2,261,920 · 0.00% win
Fantastic stone miner · other1,706,844 · 44.4% win
World 1 · progression409,181 · 0.00% win
Start all over again · other316,222 · 44.4% win
The Hatch · other69,720 · 0.00% win
Amateur Detective · other54,226 · 0.00% win
VIP · other853 · 0.00% win
Sherlock Holmes · collection2 · 0.00% win
Pet hunter · collection0 · 0.00% win
Degenerate Angel · progression0 · 0.00% win
Mining god · progression0 · 0.00% win
Online god · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:3596no change
13 Aug 2026, 17:3496first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.