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Best Anime

Best Anime

A Roblox experience owned by Better Song.

Fighting & PvPENanimefightingfan community

Best Anime is a fighting-pvp Roblox experience created on 2024-09-20. The game has accumulated 1,217,853 lifetime visits and 175 favorites. Currently, zero users are playing. The title holds a 72% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Fight for your anime and meet other fans! 🎶 Choose between popular Anime 💀 Defend your choice to the death ⭐ Please consider liking and favoriting the game for more updates

Last updated by the developer 30 Nov 2024, 17:46 UTC.

0
playing (measured 10 Aug 2026, 18:38 UTC)
1,217,853
lifetime visits
72%
liked (261 👍 / 100 👎)
177
favourites (0.1 per 1k visits)
20 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,073,632 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked23 September 2026 — 72 % liked14 August 202623 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 16:3672no change
14 Aug 2026, 14:0072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.