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[ 🌸 ] K-Albums

[ 🌸 ] K-Albums

A Roblox experience owned by Photocard.

SimulatorENk-popclickersimulator

[ 🌸 ] K-Albums is a simulator experience created on 2024-09-20. The game has recorded 525,077 lifetime visits and 16,212 favorites. It maintains a 93% like percentage. Currently, zero users are playing. The experience features a clicker-based mechanic involving the collection of over 50 albums from various K-pop groups.

Description (written by the developer; not a statement by this register)

🌸 Welcome to K-Albums! β­πŸ’Ώ Use Codes : "VISITS200K", "FAVORITES5K", AND "LIKES1K" for rewards! Next codes at 500k visits, 10k favorites, and 2.5k likes! β€”β€”β€”β€”β€”β€” ˗ˏˋ ⭐ ΛŽΛŠΛ— β€”β€”β€”β€”β€”β€” K-Albums is a clicker based simulator where there are 50+ albums to collect from various different k-pop groups from different generations! [❀️] Please consider liking and favoriting the game for more updates! [πŸ“·] Join the Photocard group for free auto clicker ability! [πŸ”—] https://www.roblox.com/groups/16706080/Photocard#!/about πŸ“Œ NOTICE : All in-game items stay within the game. This game is in no way associated with the groups within the game. Thank you for playing! πŸ”– Tags : KPop, K-pop, Kpop, kpop, kpop album, simulator, clicker simulator, korean pop, korea

Last updated by the developer 31 Jan 2026, 06:53 UTC.

0
playing (measured 10 Aug 2026, 18:00 UTC)
525,077
lifetime visits
93%
liked (3,992 πŸ‘ / 317 πŸ‘Ž)
16,182
favourites (30.8 per 1k visits)
20 September 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Infinite Equipped
1,499 R$
+6 Equipped
249 R$
VIP
179 R$
Gem Doubler
129 R$
Tap Multiplier
129 R$
Lucky Charm
99 R$
+3 Equipped
99 R$
Triple Hatch
79 R$
+100 Inventory
79 R$
Turbo Clicker
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome351,786 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 β€” 93 % liked3 September 2026 β€” 93 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:4693no change
14 Aug 2026, 20:4793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.