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Corridors

Corridors

A Roblox experience owned by PB studio.

Description (written by the developer; not a statement by this register)

a game inspired by Doors, Rooms, Pressure, Rooms And Doors, Grace ⚠️ GAME IS IN EARLY APHA EXPECT BUGS ⚠️ 🔊💡 Loud sounds, flashing lights ahead! 🎧📷 Headphones & max graphics recommended the game is in development 🛠️ game icon by: @RileyG545 rooms by: me, Pijssels Used Assets: 1. Exe 5 (admin pannel) 2. EasyFirstPerson

Last updated by the developer 26 Dec 2025, 20:55 UTC.

0
playing (measured 15 Sept 2026, 03:00 UTC)
378
lifetime visits
92%
liked (11 👍 / 1 👎)
7
favourites (18.5 per 1k visits)
20 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Sept 2026, 03:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Tester · other78 · 0.00% win
a shop?? · progression8 · 0.00% win
another??? · progression5 · 0.00% win
What!? · progression4 · 0.00% win
how many doors are there? · progression3 · 0.00% win
i feel like this is never ending · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.