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Poo Race 💩

Poo Race 💩

A Roblox experience owned by Box7! Studios.

SimulatorENclickerpet collectionrace simulator

Poo Race 💩 is a simulator experience created on 2024-09-20. The game has accumulated 3,459,602 lifetime visits and 233,722 favorites. It maintains a 94% like percentage. Currently, zero users are playing the experience. The description mentions codes for boosts and pets, though these are not measured statistics.

Description (written by the developer; not a statement by this register)

Welcome to Poo Race Clicker! 💩🤮 Reach the Finish Line to EARN NEW POO PETS in this RACE CLICKER SIMULATOR! USE CODE: "RELEASE" ➡️ How To Play: - Click to go FASTER and EARN WINS! 😂🏳️ - Purchase Poop Pets to Increase your SPEED!⚡ - More Wins give more speed 🏆🚨 👍Like and Favorite or you are SUS (FACTUAL INFORMATION: Code "Description")👍 Roblox Premium users Receive 50% more wins! If you read this far you must be bored. Use code "BoostLong" to cure your boredom

Last updated by the developer 23 Sept 2025, 12:13 UTC.

0
playing (measured 10 Aug 2026, 14:07 UTC)
3,459,602
lifetime visits
94%
liked (4,437 👍 / 287 👎)
233,699
favourites (67.6 per 1k visits)
20 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🍀SUPER LUCKY 🥇
429 R$
V.I.P
420 R$
Auto Clicker (OP)
299 R$
2x Wins
215 R$
2x Speed
199 R$
2x Acceleration
179 R$
💰LUCKY! 🤑
179 R$
Hatch Chance
124 R$
Triple Hatch
109 R$
Double Clicks
99 R$
Fast Hatching
69 R$
This does nothing
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 WINS!!! · progression589,644 · 0.00% win
10,000 WINS!!! · progression400,917 · 0.00% win
100,000 WINS!!258,977 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:3494no change
14 Aug 2026, 04:3394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.