Rainbow Tower [Rebuild]
A Roblox experience owned by [스핍 GAMES].
Tower defenseENTowerObstacle CourseRebuild
Description (written by the developer; not a statement by this register)
Break the tower and get satisfied! If you buy a game pass, you need to click "Like" on the game pass. [Automatic payment is automatic payment] If you buy a GamePass, you will receive an event or an update! Algorithm💫: Tags JumpMaps, Tower, Rainbow, Rainbow Tower, Gravity Tower, MothTower, MothTower, MothTower, Downhill Tower, Stage Tower, Earth Tower, Marrant Tower, Chocolate Tower, Customization Tower, Challenge Tower, Math Tower, Food are the following: MothTower, Pan Pan Tower, Pigeon Tower, Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant Giant
Last updated by the developer 19 Apr 2025, 04:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 14:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.