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πŸŽ‰ [Quest] City RNG πŸŽ‰

πŸŽ‰ [Quest] City RNG πŸŽ‰

A Roblox experience owned by Nixe Studios.

TycoonENcity buildingrng mechanicstycoon

πŸŽ‰ [Quest] City RNG πŸŽ‰ is a tycoon experience created on 2024-09-21. The game has accumulated 624,086 lifetime visits and 16,821 favorites. Currently, zero users are playing. The title holds a 61% like percentage. No additional metrics are provided in the source data.

Description (written by the developer; not a statement by this register)

πŸ™οΈ Welcome to City RNG! πŸŽ‰βœ¨ Build your fantastic city, one roll at a time! πŸŽ²πŸ—οΈ Craft gorgeous monuments, gain rare buildings, and watch your metropolis thrive! Can you create the ultimate city and become the best city planner? πŸ†πŸŒŸ ✨ Features: πŸ€ Roll for RARE buildings to boost your city's growth! πŸ› οΈ Craft stunning monuments with collected materials! πŸ’° Earn money with commercial buildings to expand your empire! πŸ§‘β€πŸ€β€πŸ§‘ Increase population with residential buildings! πŸ“ˆ Purchase upgrades to enhance city activity and prosperity! πŸ‘ 2k Likes Goal for exciting new updates! ⭐ 10k Favorites Goal to unlock special in-game bonuses! 🎁✨ βœ”οΈ Premium Benefits: Access exclusive building designs and faster city development! πŸ—οΈβš‘ Tags: City, Build, Simulator, RNG, Roll, Craft, Monument, Commercial, Residential, Upgrade, Fun, Tycoon, Adventure.

Last updated by the developer 1 Nov 2024, 09:36 UTC.

0
playing (measured 10 Aug 2026, 16:01 UTC)
624,086
lifetime visits
61%
liked (1,878 πŸ‘ / 1,196 πŸ‘Ž)
16,792
favourites (26.9 per 1k visits)
21 September 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x3 Lucky
449 R$
x2 Lucky
349 R$
Vip
269 R$
Fast Roll!
249 R$
x2 Mats
199 R$
x2 Money
149 R$
x2 Population
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6114 August 2026 β€” 61 % liked23 October 2026 β€” 61 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:4661no change
14 Aug 2026, 19:1961first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.