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Rivals Aim Trainer

Rivals Aim Trainer

A Roblox experience owned by FamousStudios.

ShooterENaim trainingFPS practiceRivals IP

Description (written by the developer; not a statement by this register)

[🔫] Help train your aim for rivals [⭐️] Hit the favorite and like button! [👥] Join the group; FamousStudios, [🎮] Supports: All Devices. [✨] Credits: -Rivals for game inspiration Tags: Rivals, Rivals Aim Trainer, aim training, training, fps , shooting, rivals training, rivals practice, practice, aiming, skill

Last updated by the developer 4 Jul 2026, 21:37 UTC.

0
playing (measured 11 Aug 2026, 17:31 UTC)
135,161
lifetime visits
49%
liked (138 👍 / 146 👎)
255
favourites (1.9 per 1k visits)
21 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AK-47
39 R$
Uzi
29 R$
Star NameTag
9 R$
VIP CHAT TAG
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rivals aim trainer · other2,296 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4915 August 2026 — 49 % liked25 August 2026 — 49 % liked14 September 2026 — 49 % liked15 August 202614 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 10:0049no change
25 Aug 2026, 08:2349no change
15 Aug 2026, 08:2149first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.