Be The Boss: Sandworm! 🪱
A Roblox experience owned by Brobot Studios.
RoleplayENasymmetrical multiplayerboss battlemonster vs human
Be The Boss: Sandworm! 🪱 is a roleplay experience created on 2024-09-21. It currently has 23 players online. The game has accumulated 14,205,109 lifetime visits and 973,353 favorites. User engagement metrics show a 75% like percentage. The title features asymmetrical boss gameplay mechanics.
Description (written by the developer; not a statement by this register)
⚔️ Defeat the Sandworm BOSS 😨 🪱 PLAY AS the Boss! 😈 Are you a sandworm, a graboid, a snake? Or a katana wielding samurai warrior? Only time will tell... ✨ Future: More boss attacks, abilities, skins, events! Inspired by asymmetrical boss games like SharkBite 2 or Primal Pursuit ❤️ 🔷 NEW UPDATE: 🔷 - New ice/snow map - New ice sandworm skin - Revamped Lobby - New lobby Pyramid & Donation podiums AND MORE!!
Last updated by the developer 20 Oct 2025, 16:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:19 | 13 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:21 | 75 | no change |
| 23 Aug 2026, 18:08 | 75 | no change |
| 13 Aug 2026, 18:07 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.