Developer Donations! 💰
A Roblox experience owned by Dono Games.
Social & hangoutENdeveloper toolsnetworkinggame promotion
Developer Donations! 💰 is a social-hangout experience created on 2024-09-21. The game has accumulated 6,982,893 lifetime visits and 40,614 favorites. Currently, zero players are active. The experience maintains an 89% like percentage. It functions as a platform for developers to promote games and raise Robux through collaborative booths.
Description (written by the developer; not a statement by this register)
💰 Raise Robux and set a goal visible to everyone for your next development project! 🔎 Find other Developers, UGC creators, Artists, Investors and more! 🚀 Boost your CCU and advertising funds with the help of other players! 👾 Show off your game and its stats right next to your booth, plus people can teleport to it! Developer Donations is the perfect game for developers of all sizes to collaborate with other developers and players to promote their game and raise Robux for the project! Every booth has a game board attached where you can select one of your games to display and promote! DEVELOPERS: @Kolvin - Scripting @BradleyJMc - Map & Booth Builder @asteriiez - Booth Modeler @Guy_Awe - Map Modeler @ProjectStealthz - Map Modeler
Last updated by the developer 16 Jun 2026, 00:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 22:53 | 89 | no change |
| 23 Aug 2026, 22:52 | 89 | no change |
| 13 Aug 2026, 22:51 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.