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Horror Exits

Horror Exits

A Roblox experience owned by maddbrick Studios.

Description (written by the developer; not a statement by this register)

A Horror Game About Going Through Exit Doors... Things to remember: multiplayer only works in full runs (aka if you start from floor 1) and if you're not doing a full run you will just be by yourself, to get the badges for beating a floor in multiplayer, you actually have to get to the end and not just get carried by your teammates. (Might change tho) Update Log: The shortcut hallway has been redesigned and moved to where the coming soon area was. Bug fixes. added a option to teleport to the OG lobby. got rid of the controls menu, i will redesign and bring it back though. changed the lighting in the lobby. Mulitplayer is intended but not recommended (RECOMMENDED TO TURN YOUR GRAPHICS UP ALL THE WAY) Controls: Click to use exit door Click to use elevator buttons

Last updated by the developer 17 Jul 2026, 10:55 UTC.

0
playing (measured 7 Sept 2026, 04:33 UTC)
370
lifetime visits
100%
liked (8 👍 / 0 👎)
1
favourites (2.7 per 1k visits)
22 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 04:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

That Looked Suspicious. · secret16 · 0.00% win
Welcome! · welcome12 · 0.00% win
Am I Going Crazy!? · collection12 · 0.00% win
Did I Do It? · progression11 · 0.00% win
lore, Lore, LORE · collection11 · 0.00% win
Don't Go Looking Around · collection10 · 0.00% win
He Just Wanted A Hug! · other9 · 0.00% win
WHAT THE HECK WAS THAT · progression9 · 0.00% win
I Have News! · progression9 · 0.00% win
so close yet so far · progression6 · 0.00% win
Crushed · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.