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A Roblox experience owned by ROMZERD's Interesting Group.

AdventureENplatformerexplorationseizure warning

Description (written by the developer; not a statement by this register)

{SEIZURE WARNING} AKA "Defragmentation" changes have been made the paths await you exploration is the key to success find your own path This game requires you to have at least basic platforming skills; if you don't, you will not enjoy this game. Press [jump button] in mid-air to preform a "Long Jump" Game Rated for Ages 13+ ALL PLATFORMS SUPPORTED (KEYBOARD RECOMMENED + INTENDED)

Last updated by the developer 12 Apr 2026, 14:47 UTC.

1
playing (measured 11 Aug 2026, 01:23 UTC)
389,707
lifetime visits
92%
liked (5,700 👍 / 510 👎)
36,247
favourites (93.0 per 1k visits)
22 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

?
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

? · other268,215 · 100.0% win
? · other13,031 · 6.7% win
? · other8,705 · 26.7% win
? · other8,422 · 6.7% win
Placeholder · other0 · 0.00% win
Placeholder · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:1792no change
14 Aug 2026, 23:0492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.