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[FREE UGC] The Halloween Haunted Maze πŸŽƒ

[FREE UGC] The Halloween Haunted Maze πŸŽƒ

A Roblox experience owned by Line Sim.

AdventureENHalloweenMazeHorror

Description (written by the developer; not a statement by this register)

🎁 JOIN GROUP + LIKE GAME = FREE SKIPS 🍬 Join the craziest Halloween event! πŸŽƒ Wait in line to enter the Haunted House... πŸ” Escape the spooky maze and find the secret exit 🎁 Unlock your EXCLUSIVE FREE UGC reward πŸ‘» But beware... scary jumpscares are waiting πŸ‘€ ⚑ Available for a LIMITED TIME only! Invite your friends to increase the fun πŸ‘₯ πŸ”” Tap the Notify button to stay informed of future updates ⚠️ Game is Currently in Development & Early Release so Expect New Content & Bug Fixes! Inspired by Bathroom Line Simulator!

Last updated by the developer 20 Oct 2025, 15:59 UTC.

0
playing (measured 11 Aug 2026, 02:53 UTC)
57,925
lifetime visits
88%
liked (737 πŸ‘ / 96 πŸ‘Ž)
3,353
favourites (57.9 per 1k visits)
22 September 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Auto Cut
399 R$
X2 Money
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome45,546 Β· 100.0% win
First in Line Β· other36,492 Β· 100.0% win
Trick O' Treat! Β· other11,583 Β· 100.0% win
First Line Skip! Β· other88 Β· 0.00% win
Escaped! Β· progression38 Β· 0.00% win
50 Line Skips Β· other0 Β· 0.00% win
Trick O' Treat 10 Times! Β· collection0 Β· 0.00% win
Trick O' Treat 50 Times Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.