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Vanz Racing

Vanz Racing

A Roblox experience owned by Vanz Racing.

RacingENracingvehicle customizationfivem-inspired

Vanz Racing is a racing experience created on September 22, 2024. The game has accumulated 3,279,363 lifetime visits and holds 1,495 favorites. It currently has 1 player online. The experience maintains a 90% like percentage. Controls include wheel lifting and freecam adjustments.

Description (written by the developer; not a statement by this register)

Welcome to Vanz Racing This deflection is taken from Fivem. Thank you all, he came to play the game. Press Ctrl to lift the wheel PRESS V TO ADJUST TO THE 1ST ANGLE Press Shift+P to Freecam PIM n Friends Countdown Shutdown = Update Server

Last updated by the developer 4 Aug 2026, 12:43 UTC.

1
playing (measured 10 Aug 2026, 16:51 UTC)
3,279,363
lifetime visits
90%
liked (290 👍 / 32 👎)
1,563
favourites (0.5 per 1k visits)
22 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:511first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Vanz Racing · welcome1,028,460 · 56.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked13 October 2026 — 90 % liked14 August 202613 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 05:1690no change
23 Sept 2026, 05:0990no change
13 Sept 2026, 05:0890no change
3 Sept 2026, 05:0790no change
24 Aug 2026, 05:0690no change
14 Aug 2026, 05:0590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.