Good or Evil
A Roblox experience owned by Crazay Dream.
Social & hangoutENmoral choicesocial deductionheaven vs hell
Good or Evil is a social-hangout experience created on September 22, 2024. The game has accumulated 3,552,928 lifetime visits and 2,397 favorites. It maintains an 80% like percentage. Currently, zero players are active. The description indicates roles for Pickers and Candidates to determine placement on the Good or Evil Side.
Description (written by the developer; not a statement by this register)
Where will you be sent to the Good Side 👼🏻 or the Evil Side 😈 ? Step into the game as either the Picker or one of the Candidates! How to Play 💡 : As the Picker it's your call to send the Candidate to either the "Good Side" or the "Evil Side"? As the candidate it's your chance to show where you belong. ⭐️ Like and favorite the game for more Updates 👍 Tags: Heaven, Hell, Like, Pass, Fun. Friends, Happy, Shine, Player, Candidate, Like game, Pass, Devil, Angel, Evil Good
Last updated by the developer 12 Aug 2025, 23:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.