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Chrismas  part 2  💸Robux Tycoon!

Chrismas part 2 💸Robux Tycoon!

A Roblox experience owned by CaspDaPast Studios.

TycoonENtycoonchristmasroleplay

Description (written by the developer; not a statement by this register)

Collect as much robux as possible rebirth fight with others or chill and talk or have roleplay and more update log new christmas roleplay world new morphs new gamepass (double Robux) fixed robux buttons christmas map remake made by me Made with pure love (thix took a full year😭

Last updated by the developer 8 Dec 2024, 20:31 UTC.

0
playing (measured 24 Aug 2026, 06:01 UTC)
247
lifetime visits
100%
liked (5 👍 / 0 👎)
7
favourites (28.3 per 1k visits)
22 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 06:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

StaffOfAzureEverIce
2,500 R$
ElementStaff
2,000 R$
Darkmatter sWOD
1,700 R$
Rainbow Star Periastron
1,500 R$
real kinfe
999 R$
He-Globe
550 R$
triple gaster blaster
500 R$
Gaster Blaster
200 R$
Laser Gun
170 R$
Speed coil
140 R$
Double Money
99 R$
become sans
99 R$
Sans The Apple
95 R$
Gravity coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Club! · welcome19 · 0.00% win
Travel to ??? · progression8 · 0.00% win
you found them...? · secret3 · 0.00% win
You joined the group0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.