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[VCL] Universe

[VCL] Universe

A Roblox experience owned by {VCL} Virtual Champions League.

Last updated by the developer 7 Jun 2026, 18:59 UTC.

0
playing (measured 11 Aug 2026, 06:08 UTC)
271,255
lifetime visits
84%
liked (136 👍 / 25 👎)
157
favourites (0.6 per 1k visits)
23 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

50
50,000 R$
10k
10,000 R$
5000
5,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Copa America · other5 · 0.00% win
Premier League · other4 · 0.00% win
Contributor · other2 · 0.00% win
Bundesliga · other2 · 0.00% win
La Liga · other2 · 0.00% win
Europa League · other2 · 0.00% win
Serie A · other2 · 0.00% win
Euro · collection2 · 0.00% win
Champions League · other2 · 0.00% win
Experienced · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.515 August 2026 — 85 % liked25 August 2026 — 85 % liked4 September 2026 — 85 % liked14 September 2026 — 84 % liked24 September 2026 — 84 % liked15 August 202624 September 2026
5 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 06:0884no change
14 Sept 2026, 04:1584-1
4 Sept 2026, 04:0785no change
25 Aug 2026, 02:1585no change
15 Aug 2026, 02:0085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.