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We Stand Together

We Stand Together

A Roblox experience owned by Yooper Studios.

HorrorENhorrorsurvivalco-op

Description (written by the developer; not a statement by this register)

Darkness surrounds you Your squad is lost The forest crawls How long will you live? --Updates-- New AI system New AI spawning system

Last updated by the developer 10 Aug 2026, 13:16 UTC.

0
playing (measured 10 Aug 2026, 17:03 UTC)
2,468
lifetime visits
82%
liked (37 👍 / 8 👎)
29
favourites (11.8 per 1k visits)
24 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Player · welcome255 · 0.00% win
They keep coming · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

82848318 August 2026 — 84 % liked28 August 2026 — 82 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 15:5382-2
18 Aug 2026, 15:3484first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.