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cosiek's slapping game: reimagined v.1.2.1

cosiek's slapping game: reimagined v.1.2.1

A Roblox experience owned by the untitled game group.

Fighting & PvPENslap battlesglovesreimagined

Description (written by the developer; not a statement by this register)

cosiek's slapping game: reimagined it is REAL!!!! games inspired by slap battles!!!!! join our comms if yo wanna suggest new gloves and features!

Last updated by the developer 7 Aug 2026, 12:59 UTC.

0
playing (measured 31 Aug 2026, 13:00 UTC)
1,058
lifetime visits
100%
liked (12 👍 / 0 👎)
5
favourites (4.7 per 1k visits)
24 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 13:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation 1 gazillion
500 R$
beam (donation 5 i forgot)
375 R$
donation 6 i lost count
255 R$
donation 4
180 R$
donation 3
125 R$
donation numba 2
75 R$
donation (i think)
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

beta tests v2 · other98 · 0.00% win
welcome!@!!3121 · welcome95 · 0.00% win
easter island certified · other22 · 0.00% win
the great merger · collection19 · 0.00% win
poptart · other14 · 0.00% win
the doge follower · social14 · 0.00% win
Virtues with Idols · collection14 · 0.00% win
outplayed by a microwave · other12 · 0.00% win
project n.r.c. · progression12 · 0.00% win
rng master · other11 · 0.00% win
500 iq moment · other11 · 0.00% win
endless wisdom · other10 · 0.00% win
the broken glove · progression8 · 0.00% win
you bought the badge?? · other7 · 0.00% win
777 · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.