Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🦖Dinosaur world simulator🦕[191]

🦖Dinosaur world simulator🦕[191]

A Roblox experience owned by Ro Dream Studio.

SimulatorENdinosaurcity destructionkaiju

🦖Dinosaur world simulator🦕[191] is a simulator experience created on 2024-09-24. It has recorded 4,745,790 lifetime visits and 3,609 favorites. The game holds an 81% like percentage. Currently, zero players are active. The description highlights mechanics involving building damage, money, and dinosaur acquisition via Robux.

Description (written by the developer; not a statement by this register)

💥 Damage to buildings will earn money 💰, 💥 Damage to buildings gets dinosaurs 🦖, 💰 Money can buy dinosaurs 🦖, 🎒 Robux allows you to unlock dinosaurs directly in your backpack 🦖. 💐 Welcome to leave us a message in the group 💬! 👍 Please like us for more rewards 🎁. 💐 Premium Dinosaur🦖 Default Controls: Q - Dash 🏃‍♂️. RB - Dash 🏃‍♂️. Tags: Dinotrux, Dinobot, Godzilla, Ghidorah, Mothra, King Kong, Grimlock, Slag, Snarl, Sludge, Swoop, Denver, Kaiju, Piano Dragon, Gamera, Tralalero, Brainrot,

Last updated by the developer 1 Jun 2026, 11:48 UTC.

0
playing (measured 10 Aug 2026, 18:16 UTC)
4,745,790
lifetime visits
81%
liked (1,247 👍 / 286 👎)
3,616
favourites (0.8 per 1k visits)
24 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:160first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Badge funnel

Welcome! · welcome2,602,826 · 100.0% win
The Second Dinosaur! · collection1,889,881 · 100.0% win
The Fourth Dinosaur! · collection1,219,102 · 100.0% win
The Sixth Dinosaur! · other764,479 · 44.4% win
The Eighth Dinosaur! · collection475,097 · 22.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked3 September 2026 — 81 % liked3 October 2026 — 81 % liked13 October 2026 — 81 % liked23 October 2026 — 81 % liked2 November 2026 — 81 % liked14 August 20262 November 2026
6 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 02:1781no change
23 Oct 2026, 02:1681no change
13 Oct 2026, 02:1581no change
3 Oct 2026, 02:0881no change
3 Sept 2026, 02:0381no change
14 Aug 2026, 02:0181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.