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✈️ Survive a Plane Crash

✈️ Survive a Plane Crash

A Roblox experience owned by Crazy Airplane.

SurvivalENsurvivaldisasterco-op

Survive a Plane Crash is a survival experience created on September 24, 2024. The game has accumulated 5,737,060 lifetime visits and 3,139 favorites. Currently, zero users are playing. The title holds a 54 percent like percentage. Players engage with disaster scenarios aboard a fictional airline flight.

Description (written by the developer; not a statement by this register)

✈️ Survive a Plane Crash: Survive the disasters on the plane with your friends! 📜 UPDATE: You can now use your wins to unlock trails! ✈️ You board the crazy airline flight 001, 🤦 Your pilot doesn't actually know how to fly the plane, 🏝️ Can you help the plane survive and land safely? 👍 Thumbs up and ⭐ favorite to show your support! 📜 New events & updates every week!

Last updated by the developer 15 Feb 2026, 17:49 UTC.

0
playing (measured 10 Aug 2026, 20:47 UTC)
5,737,060
lifetime visits
54%
liked (1,671 👍 / 1,443 👎)
3,139
favourites (0.5 per 1k visits)
24 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Air Marshall
799 R$
Baseball Bat
199 R$
Speed Coil
149 R$
Swap Potion
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,000,240
Takeoff! · progression2,546,554
Island Ending · progression77,863
Moon Ending · progression77,416

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.