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(EP8) TADC RP JAX TOY DANCE

(EP8) TADC RP JAX TOY DANCE

A Roblox experience owned by Caine & Bubble.

RoleplayENroleplayThe Amazing Digital Circuslegacy version

The Roblox experience (EP8) TADC RP JAX TOY DANCE is a roleplay game created on 2024-09-25. It has recorded 565,817 lifetime visits and 1,432 favorites. The title holds a 75% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

⚠️ Legacy Version of the Game ⚠️ Welcome! Most of the main features and updates have moved to our new main game. 🚀 You will automatically be teleported to the new game when you join. 🌟 Don’t worry — your VIP and other gamepasses will still work there! 🎮 Thank you for being part of our game community and enjoy the latest updates!

Last updated by the developer 19 May 2026, 16:11 UTC.

0
playing (measured 10 Aug 2026, 15:05 UTC)
565,817
lifetime visits
75%
liked (323 👍 / 106 👎)
1,430
favourites (2.5 per 1k visits)
25 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Caine Admin
79 R$
Manager Vip
49 R$
NUKE THE MAP
40 R$
Get A Bomb And Scream At People
30 R$
🤡 Troll Tools
25 R$
Zooble Music Player
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Working · other152,150 · 0.00% win
Welcome · welcome127,050 · 0.00% win
Welcome To The Circus · welcome122,722 · 0.00% win
YOUR DIGITAL HOME · welcome107,838 · 0.00% win
Digital Christmas 2025 · other106,492 · 0.00% win
Played For 5 Minutes · welcome103,904 · 0.00% win
Talk To An Npc · other95,876 · 0.00% win
Came Back · other72,314 · 0.00% win
THE TENT! · other60,712 · 0.00% win
Welcome · welcome60,142 · 0.00% win
Played For 10 Mins · other57,361 · 0.00% win
The Morphs Room · progression53,910 · 0.00% win
Jax Toy Room · other44,758 · 0.00% win
The Contributor And Fan Art Room · other37,669 · 0.00% win
BEACH · other33,010 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:1575no change
14 Aug 2026, 20:0775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.