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YouTube Race Simulator

YouTube Race Simulator

A Roblox experience owned by sleep under the bed.

RacingENracingsimulatoregg-hunting

YouTube Race Simulator is a racing experience created on 2024-09-25. The game has accumulated 7,142,186 lifetime visits and 551,794 favorites. It maintains a 97% like percentage. Currently, zero users are playing. The title falls under the racing genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

🤑 Welcome to YouTube Race Simulator 😮 NEW SECRET CODES: hexon, tsee, Release 📅 Updates every Week! 💡 How To Play: -💫Collect Subs! -💨Start racing! -🏆Earn wins! -🥚Buy Buttons and Open the eggs! 👾 Join The GROUP for secret REWARDS: www.roblox.com/groups/33357461/Burping-Games 🌟Premium Players Get Benefits! 🌟Join The Dizzy Server For OP Codes! ✨Follow @0hexon for Codes!

Last updated by the developer 18 Oct 2025, 16:52 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
7,142,186
lifetime visits
97%
liked (26,024 👍 / 775 👎)
551,784
favourites (77.3 per 1k visits)
25 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Rebirths
599 R$
Ultra Lucky!
599 R$
+8 Pets
499 R$
X2 Wins
499 R$
X2 Claim
399 R$
+4 Pets
299 R$
VIP
299 R$
Super Lucky!
299 R$
X2 Subs
299 R$
+100 Storage
279 R$
Triple Hatch
199 R$
+50 Storage
149 R$
Luck!
99 R$
+1 Pet
79 R$
Auto Hatch
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,546,625 · 0.00% win
You Got 1 Win! · progression0 · 0.00% win
You Got 1 Sub! · social0 · 0.00% win
You Got 100 Wins! · progression0 · 0.00% win
You Got 50 Wins! · progression0 · 0.00% win
You Got 50 Subs! · other0 · 0.00% win
You Got 10 Subs! · other0 · 0.00% win
You Got 250 Subs! · other0 · 0.00% win
You Got 100 Subs! · other0 · 0.00% win
You Got 10 Wins! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9713 August 2026 — 97 % liked23 August 2026 — 97 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:4697no change
13 Aug 2026, 22:4597first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.