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Roll A Boulder🪨

Roll A Boulder🪨

A Roblox experience owned by Aku's Experiences.

PuzzleENphysics puzzlemountain climbingearly release

Description (written by the developer; not a statement by this register)

❗this game is in early release (EXPECT BUGS)❗ 🪨 Welcome to Roll A Boulder 🪨 Ever get tired of moving heavy objects around? Then this isnt the game for you. 🔎 Push your boulder to the top of the mountain. 😎 If your boulder breaks you die, if you die your boulder breaks, simple! This game may be difficult for some people and takes time and patience to beat. 👉Join my group for rewards! 🛑Game discontinued!!!🛑 Tags - obby, pushaboulder, fun, platformer, obstacle course 1 player obby, 2 player obby fun obby, lava, difficulty chart, platformer, Obstacle Course, Parkour, buddy buddy, easy, chained together, steep steps, impossible, free private server, Roll A Boulder

Last updated by the developer 27 Jul 2025, 01:04 UTC.

0
playing (measured 18 Aug 2026, 20:30 UTC)
4,460
lifetime visits
83%
liked (19 👍 / 4 👎)
25
favourites (5.6 per 1k visits)
26 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 20:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Push Tool
600 R$
Explosive Banana
300 R$
Support Buddy
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Checkpoint 1 · progression3,700 · 0.00% win
Checkpoint 2 · progression72 · 0.00% win
Checkpoint 3 · progression15 · 0.00% win
Checkpoint 4 · progression8 · 0.00% win
Checkpoint 5 · progression7 · 0.00% win
Checkpoint 6 · progression5 · 0.00% win
Checkpoint 7 · progression4 · 0.00% win
Checkpoint 8 · progression1 · 0.00% win
Checkpoint 9 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.