Line To KSI Event
A Roblox experience owned by C Gaming Studio.
SimulatorENqueue simulationtrolling mechanicsKSI IP
Line To KSI Event is a simulator experience created on September 26, 2024. The game has accumulated 1,072,529 lifetime visits and 42,753 favorites. Currently, zero users are playing. The title holds a 64% like percentage. Players queue, skip ahead, or shuffle others to advance.
Description (written by the developer; not a statement by this register)
⏳ Wait in line to enter Lunchly Event 🏃 Skip the person in front of you to advance quicker 😈 Troll other players by shuffling the line 🏖️ Enjoy the amazing scenery once you enter the event 👑 From the Screen 📺 to the Ring 💍 to the Pen 🖊️ to the King 👑 ❗MAKE SURE TO JOIN THE GROUP , FAVORITE AND LIKE THE GAME FIRST❗
Last updated by the developer 18 Apr 2025, 12:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:02 | 64 | no change |
| 14 Aug 2026, 15:01 | 64 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.