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ESCAPE EVIL MISIDE PRISON! (FREEMORPH!)

ESCAPE EVIL MISIDE PRISON! (FREEMORPH!)

A Roblox experience owned by C Gaming Studio.

HorrorENhorrorescape roommisa/evil mita

ESCAPE EVIL MISIDE PRISON! (FREEMORPH!) is a horror experience created on 2024-09-26. It has accumulated 3,607,854 lifetime visits and 2,591 favorites. The current player count is zero. The experience holds a 46% like percentage. No other measured statistics are provided in the data.

Description (written by the developer; not a statement by this register)

Are you ready to escape the prison and find a way out of the game? - Today is the day. Evil Mita might be strong, but we are smarter!!!!! - - - - But is there even an exit door...? are we even real...? or we just an character same as her....? - - - deleting.... - - Today is the day. Evil Mita might be strong, but we are smarter!!!!!

Last updated by the developer 4 Apr 2025, 12:55 UTC.

0
playing (measured 10 Aug 2026, 16:15 UTC)
3,607,854
lifetime visits
46%
liked (590 👍 / 698 👎)
2,588
favourites (0.7 per 1k visits)
26 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
499 R$
Access All Morph
299 R$
God Mode
199 R$
Telekinesis
99 R$
Jet Pack
99 R$
God Blaster
99 R$
Taser
49 R$
Grapple Gun
49 R$
Speed Cola
29 R$
Gravity Cola
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,307,958 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.