{VALENTINES DAY!} Untitled Pet Game Simulator
A Roblox experience owned by Untitled Games Maker Group.
SimulatorENPet SimulatorValentine's Day EventIncremental Clicker
Description (written by the developer; not a statement by this register)
[I HAVE'NT DISCARDED DEVELOPING THIS GAME, IM JUST FOCUSED ON "There Is Still Time" AS I DO 99% OF A CODE!!!] Added in latest update 1.5.8 {EVENT}: Changed map to Whinter theme again, added cutscene for event start, added button to show christmass items, new limited task! (With more real chance to get gamepass) Added last zone before world 2, gifts cost 50% less, bottom right corner shows active modifiers (black outline shows gamepass modifier) (cyan outline shows event modifiers), leaves on "Jungle" now transparent wheneever player is near Note. Event modifiers are stackable with others aka: "event double currency + double currency gamepass = x4 money" tags: Pet Simulator, Collection, Trading, Adventure, Casual, Funny, Simulator, Clicker, Tycoon, Multiplayer, Roblox Game, Update 1.5.3, Easy to Learn, 3D, incremental Simulator, Auto Clicker
Last updated by the developer 21 Aug 2026, 13:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Sept 2026, 04:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.